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AI Insights · Timothy · April 2025

Top 5 Trivia Games Performance in Guatemala Q1 2025

Explore the performance trends of the top 5 trivia games on a unified platform in Guatemala during Q1 2025, highlighting downloads, revenue, and active users.

Top 5 Trivia Games Performance in Guatemala Q1 2025

In the first quarter of 2025, the top trivia games on a unified platform in Guatemala showed varied performance, with Clever - Brain Training Games from DPM APPS LP experiencing a notable increase in weekly revenue, starting at approximately $331 and peaking at $740 by the end of March. Downloads also fluctuated, peaking at 1.1K mid-January, while active users rose from 814 to 1.3K by quarter's end.

Kahoot! Play & Create Quizzes by Kahoot ASA saw its weekly revenue oscillate, peaking at $450 in late February. Downloads remained strong, reaching a high of 2.3K in early February, and active users increased from 2.7K to 4K over the quarter.

Elevate - Brain Training Games from Elevate, Inc. had modest revenue variations, with a peak of $133 in early March. Downloads were relatively low, with a slight increase to 168 in early March, while active users showed a gradual rise from 112 to 173.

Peak - Brain Training from Synaptic Labs demonstrated a stable revenue trend, peaking at $115 in mid-January. Downloads were consistent, peaking at 87 in early January, and active users hovered around 700 throughout the quarter.

GeoGuessr from GeoGuessr AB showed a steady revenue, with a peak of $61 in early February. Downloads were consistent, peaking at 97 in late March, and active users increased slightly from 206 to 189.

These insights, sourced from Sensor Tower, offer a glimpse into the dynamic landscape of trivia games in Guatemala. For more detailed analysis, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2025